The authority on videogame art, design and play, Edge is the must-have companion for game industry professionals, aspiring game-makers and super-committed hobbyists. Its mission is to celebrate the best in interactive entertainment today and identify the most important developments of tomorrow, providing the most trusted, in-depth editorial in the business via unparalleled access to the developers and technologies that make videogames the world’s most dynamic form of entertainment.
Let’s just make the computer handle it. No, not like that
Edge
Pending resolution • The demise of Monolith Productions highlights a rising threat – both real and imagined – of gameplay patents
People versus the machine • This year’s GDC focused on human solutions, boutique development, and the state of AI
Donkey throng • Asses.masses is a seven-hour game played by an audience of hundreds
CAN YOU DIG IT? • An invitation to burrow deep and face your fears
Soundbytes • Game commentary in snack-sized mouthfuls
THIS MONTH ON EDGE • Some of the other things on our minds when we weren’t doing everything else
DISPATCHES JUNE
Trigger Happy • Shoot first, ask questions later
The Outer Limits • Journeys to the farthest reaches of interactive entertainment
HYPE • THE GAMES IN OUR SIGHTS THIS MONTH
FBC: FIREBREAK • Can Remedy go multiplayer without losing Control?
BLADES OF FIRE • MercurySteam forges ahead with a steely fantasy adventure
PATHOLOGIC 3 • Terminus Est
STEEL HUNTERS • Replacing tanks and warships with the joy of mechs
NINJA GAIDEN: RAGEBOUND • Dotemu’s spinoff goes back, sideways and somewhere new
CONSUME ME • WarioWare meets diet culture in IGF’s Grand Prize winner
ROUNDUP
SUBSCRIBE TO EDGE • WHEREVER YOU ARE IN THE WORLD
#410 • VIDEOGAME CULTURE, DEVELOPMENT, PEOPLE AND TECHNOLOGY
NEW DAWN • A trip to Silent Hill reinvigorated Bloober Team. Now the Polish horror studio is ready for its homecoming
Q+A: MACIEJ ANTOSIEWICZ • HEAD OF CINEMATICS AND MOTION CAPTURE
SUBSCRIBE TODAY • STARTING AT £9.99
PERFECT PITCH • Sifu’s developer moves the goalposts with Rematch
RICHARD GARFIELD • The creator of Magic: The Gathering on card games, videogames and gameshows
THE MAKING OF … AMNESIA: THE BUNKER • How a gun, a generator and a pocket watch cranked up Frictional’s horror
SANTA RAGIONE • An Italian studio’s quest to insert unusual stories in unexpected places
PLAY • REVIEWS. PERSPECTIVES. INTERVIEWS. AND SOME NUMBERS
Assassin’s Creed: Shadows
Post Script • Diversity and exclusion?
Atomfall
Post Script • The delicious apocalypse
Blue Prince
Post Script • The key ingredient for greatness: is it a mystery?
FOR PEOPLE WHO ♥ RETRO GAMES • BUY YOUR ISSUE TODAY
South Of Midnight
The First Berserker: Khazan
Promise Mascot Agency
Commandos: Origins
FragPunk
Despelote
Sonokuni
Koira
Half-Life: Alyx • Back to City 17 for Half-Life 2: Episode 3 by another name
Call Of Duty: Black Ops 6 • A progress report on the games we just can’t quit
May 15